Beispiel #1
0
    public void Start()
    {
        Events.Listen(gameObject, "CrateOpened");
        Events.Listen(gameObject, "ServerStatus");

        crateCount.renderer.material.renderQueue = 4000;
        severStatus.renderer.material.renderQueue = 4000;
        severStatus.renderer.material.color = Color.white;
        severStatus.text = "Server: Secure";

        GameObject gameControlObj = GameObject.Find ("GameControl");
        gameControl = gameControlObj.GetComponent<GameControl>();
        Vector2 crateStatus = gameControl.GetCrateStatus();
        crateCount.text = crateStatus.x + " of " + crateStatus.y + " crates searched";
    }