public void glLoadMatrixx( GLfixed[] m ) { }
public void glTexEnvx( int target, int pname, GLfixed param ) { }
public void glTexParameterx( int target, int pname, GLfixed param ) { }
public void glMaterialx( int face, int pname, GLfixed param ) { }
public void glPolygonOffsetx( GLfixed factor, GLfixed units ) { }
public void glLightModelxv( int pname, GLfixed[] params_ ) { }
public void glLightxv( int light, int pname, GLfixed[] params_ ) { }
public void glColor4x( GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha ) { }
public void glMultiTexCoord4x( int target, GLfixed s, GLfixed t, GLfixed r, GLfixed q ) { }
public void glScalex( GLfixed x, GLfixed y, GLfixed z ) { }
public void glTranslatex( GLfixed x, GLfixed y, GLfixed z ) { }
public void glRotatex( GLfixed angle, GLfixed x, GLfixed y, GLfixed z ) { }
public void glOrthox( GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar ) { }
public void glMultMatrixx( GLfixed[] m ) { }
public void glFogxv( int pname, GLfixed[] params_ ) { }
// Fixed public void glNormal3x( GLfixed nx, GLfixed ny, GLfixed nz ) { }
public void glLightModelx( int pname, GLfixed param ) { }
public void glPointParameterx( int pname, GLfixed param ) { }
public void glLightx( int light, int pname, GLfixed param ) { }
public void glPointParameterxv( int pname, GLfixed[] params_ ) { }
public void glLineWidthx( GLfixed width ) { }
public void glPointSizePointerOES( int stride, GLfixed[] pointer, int offset ) { }
public void glMaterialxv( int face, int pname, GLfixed[] params_ ) { }
public void glPointSizex( GLfixed size ) { }
public void glGetTexEnvxv( int env, int pname, GLfixed[] params_ ) { }
public void glGetFixedv( int pname, GLfixed[] params_ ) { }
public void glTexEnvxv( int target, int pname, GLfixed[] params_ ) { }
public void glFogx( int pname, GLfixed param ) { }
public void glTexParameterxv( int target, int pname, GLfixed[] params_ ) { }
public void glGetClipPlanex( int pname, out GLfixed[/*4*/] eqn ) { eqn = new GLfixed[ 4 ]; }