public override void drawDebug() { base.drawDebug(); Vector2 v = this.getFootprintSize(); GLDebug.DrawCube(this.transform.position, Quaternion.identity, new Vector3(v.x, 0.35f, v.y), Colors.purple); }
public override void drawDebug() { base.drawDebug(); Vector2 v = this.getFootprintSize(); GLDebug.DrawCube(this.transform.position, Quaternion.identity, new Vector3(v.x, 0.35f, v.y), Colors.purple); }