Beispiel #1
0
 public void SetData(Farm_Game_SingleFriendInfo_Anw GenerateAnw)
 {
     FieldsModel.Instance.SetData(GenerateAnw.MapArrayList);
     ChatModel.Instance.ChatTarget  = DataSettingManager.SetAnwData(GenerateAnw.OneFriendInfo);
     ChatModel.Instance.currentPage = 1;
     //ChantController.Instance.ReqChatLog(1);
     ChatLogManager.Instance.GetData(ChatModel.Instance.ChatTarget.UserGameId, 1);
 }
Beispiel #2
0
        //3-9
        protected void AnwFriendCallBack(MsgRec msgRec)
        {
            Farm_Game_SingleFriendInfo_Anw msgRecPro = (Farm_Game_SingleFriendInfo_Anw)msgRec._proto;

            if (msgRecPro != null)
            {
                SingeFriendInfoModel.Instance.SetData(msgRecPro);
            }
            if (FieldsController.ProtocalAction == ProtocalAction.ReflashFields)
            {
            }
            else
            {
                GetDispatcher().Dispatch(FriendsInfoEvent.OnVisitedFriend);
            }
            FieldsController.ProtocalAction = ProtocalAction.None;
            Debug.Log(string.Format("<color=#ffffffff><---{0}-{1}----></color>", "visiting", "test1"));
        }