/// <summary>
 /// Sets the render object base data
 /// </summary>
 /// <param name="renderObject">Render object to fill</param>
 /// <param name="stepData">Step data</param>
 /// <param name="exportNpc">Npc to export</param>
 public void SetRenderObjectBaseData(ScribanDialogStepBaseData renderObject, ExportDialogData stepData, ScribanFlexFieldObject exportNpc)
 {
     renderObject.NodeId = stepData.Id;
     renderObject.NodeIndex = stepData.NodeIndex;
     renderObject.NodeType = stepData.GetNodeType();
     renderObject.NodeStepFunctionName = stepData.DialogStepFunctionName;
     renderObject.NodeObject = exportNpc;
 }
Beispiel #2
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        /// <summary>
        /// Returns the stept type
        /// </summary>
        /// <param name="nextStep">Next Step</param>
        /// <returns>Step Type</returns>
        private string GetStepType(ExportDialogData nextStep)
        {
            if (nextStep == null)
            {
                return(string.Empty);
            }

            return(nextStep.GetNodeType().ToLowerInvariant());
        }
Beispiel #3
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        /// <summary>
        /// Returns the node type of dailog step
        /// </summary>
        /// <param name="dialogData">Dialog data to check</param>
        /// <param name="errorCollection">Error Collection to send errors to</param>
        /// <returns>Node type</returns>
        protected string GetNodeType(ExportDialogData dialogData, ExportPlaceholderErrorCollection errorCollection)
        {
            string nodeType = dialogData.GetNodeType();

            if (!string.IsNullOrEmpty(nodeType))
            {
                return(nodeType);
            }

            errorCollection.AddUnknownDialogStepError();
            return("unknown");
        }