Beispiel #1
0
 private void OnTriggerEnter(Collider collision)
 {
     if (
         collision.gameObject.GetComponent <Diver>() ||
         collision.gameObject.GetComponentInParent <Diver>()
         )
     {
         diverRef.SetHidingStatus(true, hidingOffset);
         LightUpEels();
     }
 }