public void CreatePlant()
    {
        plantsNum = Int16.Parse(db.NumberOfPlantsInIncubator());
        dust      = PlayerPrefs.GetInt("Dust", 5000);
        dust      = 5000;
        if (plantsNum < 12)
        {
            //print("kliknuo sam");
            if (transform.tag == "green")
            {
                if (dust < 50)
                {
                    canBuy = false;
                }
                else
                {
                    canBuy = true;
                    dust   = dust - 50;
                    PlayerPrefs.SetInt("Dust", dust);
                    PlayerPrefs.Save();
                    DustText.GetComponent <Text>().text = dust + "";
                }
                source         = "Plants_with_anim/Green";
                plantType      = "Green";
                anim_from_shop = greenAnim[0];
            }
            else if (transform.tag == "purple")
            {
                if (dust < 150)
                {
                    canBuy = false;
                }
                else
                {
                    canBuy = true;
                    dust   = dust - 150;
                    PlayerPrefs.SetInt("Dust", dust);
                    PlayerPrefs.Save();
                    DustText.GetComponent <Text>().text = dust.ToString();
                }
                source         = "Plants_with_anim/Purple";
                plantType      = "Purple";
                anim_from_shop = purpleAnim[0];
            }
            else
            {
                if (dust < 300)
                {
                    canBuy = false;
                }
                else
                {
                    canBuy = true;
                    dust   = dust - 300;
                    PlayerPrefs.SetInt("Dust", dust);
                    PlayerPrefs.Save();
                    DustText.GetComponent <Text>().text = dust.ToString();
                }
                source         = "Plants_with_anim/White";
                plantType      = "White";
                anim_from_shop = whiteAnim[0];
            }
            if (canBuy)
            {
                GameObject plant = Instantiate(Resources.Load(source + "/Models/" + plantType + "1/" + plantType + "1", typeof(GameObject))) as GameObject;
                plantsNum++;


                plantPosition = SetPlantPosition(plantsNum);
                uniqueID      = Guid.NewGuid().ToString();
                db.InsertRow(uniqueID, plantsNum, plantType, 1, 80, 80, DateTime.Now.ToString());
                db.GetAllPlantsAndStats();
                Renderer rend = plant.GetComponentInChildren <Renderer>();
                rend.material               = Resources.Load(source + "/Materials/" + plantType + "1/" + plantType + "1 def") as Material;
                plant.transform.position    = plantPosition;
                plant.transform.localScale += new Vector3(13, 13, 13);
                plant.transform.rotation    = Quaternion.Euler(180f, 0f, 180f);
                plant.name = uniqueID;
                Animator anim = plant.GetComponentInChildren <Animator>();
                anim.runtimeAnimatorController = anim_from_shop;
                plant.AddComponent <UltimatePlantBehaviour>();
                plant.AddComponent <BoxCollider>();
                BoxCollider plantBox = plant.GetComponent <BoxCollider>();
                plantBox.size = new Vector3(0.03f, 0.03f, 0.03f);
                shopMenu.SetActive(false);
            }
            else
            {
                Debug.Log("You need more stardust");
            }
        }
        else
        {
            Debug.Log("first you need to raise your plants before you can buy more :)");
        }
    }