Beispiel #1
0
        public override void ShowDebugVisualization(IEntityManager manager)
        {
            if (debugVisualObject.IsNotNull())
            {
                debugVisualObject.Show(manager);
                coordinateSystemObject.Show(manager);
                return;
            }

            var entity = manager.GetEntity(Tag);
            var l      = entity.GetComponent <LightComponent>();
            var c      = entity.GetComponent <ColorComponent>();

            var center = l.Position;

            switch (l.Type)
            {
            case LightTypes.Point:
                debugVisualObject = SphereGameObject.Create(manager, new SphereGameObject.Data {
                    Center = center,
                    Color  = V4Colors.Red,   // c.Color * l.Intensity
                });
                break;
            }

            coordinateSystemObject = CoordinateSystemLinesGameObject.Build(manager, center);

            base.ShowDebugVisualization(manager);
        }
Beispiel #2
0
 public override void Execute(object parameter)
 {
     if (gameObj == null)
     {
         gameObj = CoordinateSystemLinesGameObject.Build(main.context.GetEntityManager());
         return;
     }
     if (isShowed)
     {
         gameObj.Hide(main.context.GetEntityManager());
     }
     else
     {
         gameObj.Show(main.context.GetEntityManager());
     }
     isShowed = !isShowed;
     main.ForceRender();
 }