public void Should_be_recorded_all_moves()
        {
            var allMoves = GetAllMoveBaseClass();

            var containerMoves = ContainerMoves.GetAllMoves();

            containerMoves.Should().BeEquivalentTo(allMoves);
        }
Beispiel #2
0
 private static MoveBase FindPlayerMove(Player player)
 {
     return(ContainerMoves.GetAllMoves().Find(move => move.Rule(player.Move)));
 }