private void PlaceWire(ConnectorController connectorController, TargetController closestTarget)
	{
		connectorController.end = closestTarget;
		Connector newConnector = connectorController.PlaceWire();
		closestTarget.connectors.Add(newConnector);
		newConnector.start.connectors.Add(newConnector);
		closestTarget.connectorIndex++;
		newConnector.start.connectorIndex++;
		newConnector.start.GetComponent<Light>().intensity = 0;
		newConnector.end.GetComponent<Light>().intensity = 0;
		FirstTarget = null;
		waiting = true;
	}