Beispiel #1
0
    CletusController playerScript;                                              //reference to player's movement script.



    void Awake()
    {
        //set up references

        playerScript = GetComponent <CletusController> ();
        //source = GetComponent<AudioSource>();                 //reference to walkinDude's audioSource Component

        //set initial stats
        //bool isDead;
        //deadWithdrawal = false;
        //deadBloodPoisoning = false;

        //currentVenom = startVenom;
        //currentHP = startTolerance;

        //set timers
        //venomFadeTimer = venomTimerMax;
        //tolTimer = tolTimerMax;
        //blackoutTimer = blackoutFrequencyMax / 2;

        spinBgScript = GameObject.Find("BG").GetComponent <RotateBackground>();
    }
Beispiel #2
0
 void Awake()
 {
     camera     = GameObject.FindGameObjectWithTag("MainCamera");                    //ref to camera
     extAudio   = camera.GetComponent <ExternalAudio>();                             //ref to camera's ExternalAudio Script
     playerCtrl = transform.root.GetComponent <CletusController>();
 }