void Update()
 {
     if (Input.GetKeyDown(KeyCode.B))
     {
         CreatePlanet();
         CellularAutomata.IterateHexaSphere(ref hexaSphere, birth, death, iterationCount);
     }
 }
 void Start()
 {
     CreatePlanet();
     CellularAutomata.IterateHexaSphere(ref hexaSphere, birth, death, iterationCount);
 }