Beispiel #1
0
 public Button(Buttontype type, Texture2D texture, float f)
 {
     Type = type;
     Texture = texture;
     SetSize();
     Position = Type == Buttontype.Promotion ? new Vector2(f, (Helper.GraphicsDevice.Viewport.Height / 2) - (Texture.Height/2)) : new Vector2(((Helper.GraphicsDevice.Viewport.Width / 2) - (Texture.Width / 2)), f);
 }
Beispiel #2
0
        public Button(Buttontype type, Texture2D texture, Vector2 pos)
        {
            Type = Type;
            Texture = texture;
            Position = pos;

            SetSize();
        }