public void BuildMode_Empty() { State = new BuildTileTypeState(mouseController, this, TileType.Empty); }
public void BuildMode_Floor() { State = new BuildTileTypeState(mouseController, this, TileType.Floor); }
public void BuildMode_Empty() { State = new BuildTileTypeState(mouseController, this, TileType.Empty); }
public void BuildMode_Floor() { State = new BuildTileTypeState(mouseController, this, TileType.Floor); }