/// <summary>
    /// Draws the menu. Note that this must be called from an OnGUI function.
    /// </summary>
    public override void DrawMenu()
    {
        switch (InitializationStatus)
        {
        case EInitializationStatus.Uninitialized:
            DisplayInitGameCircleMenu();
            break;

        case EInitializationStatus.InitializationRequested:
            AmazonGUIHelpers.BoxedCenteredLabel(pluginName);
            DisplayLoadingGameCircleMenu();
            break;

        case EInitializationStatus.Unavailable:
            DisplayGameCircleUnavailableMenu();
            break;

        default:
            break;
        }
    }