void Awake() { Info = GameObject.Find("GameMan").GetComponent <GameManager>().Info; azxcv = this.gameObject.name; myObject = this.gameObject; Info.SetActive(false); d = GameObject.Find("GameMan").GetComponent <AllCity>(); }
//GET //get all the details as per restaurant Id : user public async Task <AllDetails> GetRestaurantDetails(int id) { var eatery = await _dataRepository.Where <Restaurant>(r => r.ID == id).Include(l => l.Location).FirstAsync(); var reviews = await _dataRepository.Where <Review>(r => r.Restaurant.ID == id).Include(u => u.User).ToListAsync(); var comments = await _dataRepository.GetAll <Comment>().Include(c => c.User).ToListAsync(); //reviews var reviewsAC = new List <ReviewsAC>(); _mapper.Map(reviews, reviewsAC); //comments var commentACs = new List <CommentAC>(); List <CommentAC> comment = new List <CommentAC>(); foreach (var item in reviewsAC) { var allComments = comments.Where(k => k.ReviewID == item.ReviewId).ToList(); _mapper.Map(allComments, commentACs); comment.AddRange(commentACs); } //adding every detail to AllDetails class var details = new AllDetails { RestaurantID = id, LocationID = eatery.ID, Locations = eatery.Location, RestaurantName = eatery.RestaurantName, Description = eatery.Description, ContactNumber = eatery.ContactNumber, CuisineType = eatery.CuisineType, AverageCost = eatery.AverageCost, OpeningHours = eatery.OpeningHours, MoreInfo = eatery.MoreInfo, Reviews = reviewsAC, Comments = comment }; //location var allCity = new AllCity(); var allCountry = new AllCountry(); _mapper.Map(await _dataRepository.Where <City>(c => c.ID == eatery.Location.FirstOrDefault().CityID).FirstAsync(), allCity); _mapper.Map(await _dataRepository.Where <Country>(c => c.ID == eatery.Location.FirstOrDefault().CountryID).FirstAsync(), allCountry); details.City = allCity; details.Country = allCountry; return(details); }
private void TextBox_KeyUp(object sender, KeyEventArgs e) { var cities = AllCity.GetCity(); string query = (sender as TextBox).Text; hintCities.Children.Clear(); foreach (var obj in cities) { if (obj.ToLower().StartsWith(query.ToLower())) { addItem(obj); } } }
public void Start() { d = GameObject.Find("GameMan").GetComponent <AllCity>(); }
void Start() { Spis_List.SetActive(false); d = GameObject.Find("GameMan").GetComponent <AllCity>(); Gmob = GameObject.FindGameObjectsWithTag("Marker"); }