public void CanWriteTest()
    {
      // arrange
      IPaletteSerializer target;
      bool actual;

      target = new AdobeColorTablePaletteSerializer();

      // act
      actual = target.CanWrite;

      // assert
      actual.Should().BeTrue();
    }
        public void CanWriteTest()
        {
            // arrange
            IPaletteSerializer target;
            bool actual;

            target = new AdobeColorTablePaletteSerializer();

            // act
            actual = target.CanWrite;

            // assert
            actual.Should().BeTrue();
        }
    public void DeserializeTest()
    {
      // arrange
      IPaletteSerializer target;
      string fileName;
      ColorCollection expected;
      ColorCollection actual;

      fileName = Path.Combine(this.DataPath, "db32.act");

      target = new AdobeColorTablePaletteSerializer();

      expected = this.CreateDawnBringer32Palette(false);

      // act
      using (Stream stream = File.OpenRead(fileName))
      {
        actual = target.Deserialize(stream);
      }

      // assert
      actual.Should().Equal(expected);
    }
        public void DeserializeTest()
        {
            // arrange
            IPaletteSerializer target;
            string             fileName;
            ColorCollection    expected;
            ColorCollection    actual;

            fileName = Path.Combine(this.DataPath, "db32.act");

            target = new AdobeColorTablePaletteSerializer();

            expected = this.CreateDawnBringer32Palette(false);

            // act
            using (Stream stream = File.OpenRead(fileName))
            {
                actual = target.Deserialize(stream);
            }

            // assert
            actual.Should().Equal(expected);
        }
        public void SerializeTest()
        {
            // arrange
            IPaletteSerializer target;
            ColorCollection    expected;
            ColorCollection    actual;
            MemoryStream       write;

            target = new AdobeColorTablePaletteSerializer();

            expected = this.CreateDawnBringer32Palette(false);
            write    = new MemoryStream();

            // act
            target.Serialize(write, expected);

            using (MemoryStream read = new MemoryStream(write.ToArray()))
            {
                actual = new AdobeColorTablePaletteSerializer().Deserialize(read);
            }

            // assert
            CollectionAssert.AreEqual(expected, actual);
        }
    public void SerializeTest()
    {
      // arrange
      IPaletteSerializer target;
      ColorCollection expected;
      ColorCollection actual;
      MemoryStream write;

      target = new AdobeColorTablePaletteSerializer();

      expected = this.CreateDawnBringer32Palette(false);
      write = new MemoryStream();

      // act
      target.Serialize(write, expected);

      using (MemoryStream read = new MemoryStream(write.ToArray()))
      {
        actual = new AdobeColorTablePaletteSerializer().Deserialize(read);
      }

        // assert
        CollectionAssert.AreEqual(expected, actual);
    }