public void SetActor(ActorFiles actor) { ActorName.sprite = actor.nameBoard; ActorVideo.clip = actor.video; ActorVideo.Play(); ActorName.rectTransform.anchoredPosition = BaseNameOffset + actor.BoardOffset; }
public void SetActor(ActorFiles actor) { ActorName.sprite = actor.nameBoard; ActorPicture.sprite = actor.photo; ActorPictureRatio.aspectRatio = (float)ActorPicture.sprite.rect.width / ActorPicture.sprite.rect.height; //ActorPictureRatio.aspectMode = AspectRatioFitter.AspectMode.None; //ActorPicture.SetNativeSize(); //ActorPictureRatio.aspectMode = AspectRatioFitter.AspectMode.FitInParent; }